![]() All these imbalances only benefit the big score players.ĥ. All new objects that give you multi bonuses have, for example, give out +9% defense bonus but only +8% attack bonus every time, this doesn't make any sense at all. This only benefits the players that spend they lives attacking and plundering all the weaker players ( shame on them ) because virtually no one can take revenge on them and giving lots of players who want to enjoy the game a burden of dissatisfaction because they spend endless time and resources for nothing because no matter what defense they have these big bullies continue to plunder them continuously, making a lot of players revolt against the game with utterly disbelief.Ĥ. This obviously ( not obvious to the developers ) creates a huge imbalance in the game. ![]() Not being happy with the zillion of Watch Fires being dished out they went for bad to worst by dishing out a worst monster the "Ritual Flame" ( +8% defense bonus ).ģ. They started dishing out Watch Fires ( +4% defense bonus ) like hot cakes.Ģ. The developers have created a real "monster" with these changes they made in the game since the Guild Expedition.ġ. ![]()
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